refactore: change method from private to public
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@@ -97,9 +97,10 @@ class Texture {
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void print(const std::string& name) const { print(name.c_str()); }
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void print(const std::string& name) const { print(name.c_str()); }
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std::string getPrint(const char* name = nullptr) const;
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std::string getPrint(const char* name = nullptr) const;
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void setDefaultWrapSettings();
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private:
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private:
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void setPsm();
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void setPsm();
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void setDefaultWrapSettings();
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texwrap_t wrap;
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texwrap_t wrap;
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};
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};
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