Added: Underwater/Above water soundscape, misc sound effects. Reworked player class a bit to contain pointer to the game engine for sound playing.

This commit is contained in:
Foxar
2020-12-09 14:27:40 +01:00
parent c4fc52b043
commit f86a1bf190
4 changed files with 50 additions and 2 deletions
+2
View File
@@ -50,6 +50,8 @@ private:
Mesh water;
Mesh waterbox;
Sprite lifeSprites[3];
audsrv_adpcm_t *underwaterAmbient, *surfaceAmbient;
audsrv_adpcm_t *pickupSound;
};
#endif