decreased vol
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@@ -43,7 +43,7 @@ void Floors::onInit()
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texRepo = engine->renderer->getTextureRepository();
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texRepo = engine->renderer->getTextureRepository();
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enemy = new Enemy(texRepo);
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enemy = new Enemy(texRepo);
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ui = new Ui(texRepo);
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ui = new Ui(texRepo);
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engine->audio.setSongVolume(80);
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engine->audio.setSongVolume(20);
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texRepo->addByMesh("warrior/", player.mesh, BMP);
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texRepo->addByMesh("warrior/", player.mesh, BMP);
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texRepo->addByMesh("floor/", floorManager.floors[0].mesh, BMP);
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texRepo->addByMesh("floor/", floorManager.floors[0].mesh, BMP);
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