utility functions
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@@ -20,6 +20,7 @@
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using Tyra::Engine;
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using Tyra::Pad;
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using Tyra::Renderer3DUtility;
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using Tyra::Vec4;
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namespace Demo {
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@@ -41,6 +42,7 @@ class Player {
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private:
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void handlePlayerPosition(const Heightmap& heightmap,
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const float& terrainHeight);
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Renderer3DUtility* utility;
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float speed;
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Pad* pad;
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