utility functions

This commit is contained in:
h4570
2022-08-17 00:19:16 +02:00
parent 4fb0ab3b6c
commit fea2398699
27 changed files with 419 additions and 247 deletions
+1 -1
View File
@@ -43,7 +43,7 @@ EnemyManager::EnemyManager(Engine* engine, const Heightmap& heightmap) {
auto* sample = engine->audio.adpcm.load(
FileUtils::fromCwd("game/models/zombie/punch.adpcm"));
const int enemyCount = 2;
const int enemyCount = 10;
for (int i = 0; i < enemyCount; i++) {
EnemyInfo info;
info.adpcmChannel = 9 + i;