Commit Graph

41 Commits

Author SHA1 Message Date
Foxar 1cc1e62ed6 Fixed: Fixed incorrect vertex array for-loop iteration. 2020-12-21 19:03:40 +01:00
Foxar d835f83e51 Added: New BoundingBox infrastructure into mesh_material, analogous to mesh_frame. 2020-12-21 18:48:11 +01:00
Foxar 71ce30a8fc Added: Destructor for boundingbox class. 2020-12-20 14:13:47 +01:00
Foxar 53c134b0d5 Added: Integrated new BoundingBox class implentation with mesh_frame boundingbox calculations. 2020-12-20 13:38:26 +01:00
Foxar 9b2d39505b Added: BoundingBoxFaces assignments, calculations and doxygen comments. 2020-12-20 13:24:50 +01:00
Foxar 44776f7aba Added: Incomplete implenetation of BoundingBox class and BoundingBoxFace struct. 2020-12-20 13:13:03 +01:00
Sandro Sobczyński 3f4d2c5521 Revert "Urgent hotfix in matrix multiply, added few funcs" 2020-12-13 00:19:18 +01:00
h4570 b050e4643b multiply hotfix! added scale, angle rotation 2020-12-12 23:18:31 +01:00
h4570 ac36012545 added some matrix/math funcs 2020-12-12 14:07:23 +01:00
Michał Mostowik 1c3edb3887 Merge pull request #38 from h4570/feature/sprite-modes
Sprite modes (stretch/repeat)
2020-12-07 17:23:06 +01:00
h4570 8a1bc254c5 added sprite modes (stretch/repeat) 2020-12-07 17:18:43 +01:00
h4570 f080a97dc5 fixes for real ps2 (vwaitq), and cosmetic changes 2020-12-06 20:25:52 +01:00
h4570 d0017f26f1 marked distanceTo as const 2020-12-06 16:38:51 +01:00
h4570 513ae84577 added const to some vector3 funcs 2020-12-03 23:51:18 +01:00
h4570 389a5ee608 mesh_texture -> texture 2020-12-01 19:27:55 +01:00
h4570 510199164c added 2d png support 2020-12-01 17:26:10 +01:00
Sandro Sobczyński bfd75003a4 fixed naming convention 2020-11-04 22:46:47 +01:00
Sandro Sobczyński b48fa16274 added vector rotate 2020-11-04 22:00:20 +01:00
Sandro Sobczyński ef16f1dbe2 added enable/disable vsync 2020-11-04 16:03:53 +01:00
Sandro Sobczyński aa6b2d314b optimized draw data calculations using VU0 2020-11-04 16:03:30 +01:00
Sandro Sobczyński 02560f2d6f fixed frustum culling, static game class 2020-11-04 13:20:58 +01:00
Sandro Sobczyński b75b2d6e4f fixed floors sample 2020-11-03 16:44:39 +01:00
Sandro Sobczyński 5aa2a9bdb5 optimized rendering, fixed dff 2020-11-02 23:09:55 +01:00
Sandro Sobczyński 06a440243a found fopen() bug, implemented workaroung 2020-11-02 15:57:36 +01:00
Sandro Sobczyński 138ab762ba removed md2_model 2020-11-01 18:13:24 +01:00
Sandro Sobczyński 200fa3e4d5 removed dff model 2020-11-01 14:17:52 +01:00
Sandro Sobczyński ef7bd425db removed obj model 2020-11-01 10:42:24 +01:00
Sandro Sobczyński d4be8e94e7 implemented vector in tex repo 2020-10-31 22:51:46 +01:00
Sandro Sobczyński f9dc79caf1 added texture swapping 2020-10-31 22:14:35 +01:00
Sandro Sobczyński 885e8b4f2b implemented alpha texture repository 2020-10-31 13:58:20 +01:00
Sandro Sobczyński 3cfe7ba8f1 moving textures to textures repo #1 2020-10-31 10:53:20 +01:00
Sandro Sobczyński ebf2a9ac24 moved aabb calcs 2020-10-31 10:04:58 +01:00
Sandro Sobczyński 24016ffa7e removed mesh_spec 2020-10-30 14:50:01 +01:00
Sandro Sobczyński aa97e471ed added MeshTexture class 2020-10-30 14:37:39 +01:00
Sandro Sobczyński 99d4c3633b mesh_texture refactoring #1 2020-10-29 22:19:06 +01:00
Sandro Sobczyński 8501a85f49 moved texturebuffer outside of spec 2020-10-29 21:53:08 +01:00
Sandro Sobczyński ab69ba28e3 removed unecessary colors arr 2020-10-29 19:23:03 +01:00
Sandro Sobczyński 5320d7f84d draw refactoring #1 2020-10-29 17:47:28 +01:00
Sandro Sobczyński 9e00ef3634 added animation support to obj 2020-10-28 20:42:17 +01:00
Sandro Sobczyński 18e00f8e17 added skybox and multitexture feature in .obj 2020-10-28 16:19:24 +01:00
Sandro Sobczyński 68eb496e11 moved from h4570/tyra 2020-10-28 09:16:49 +01:00