h4570
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409ee294eb
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finished tutorial 03
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2022-08-21 16:40:26 +02:00 |
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h4570
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b4b48ae479
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tutorial 1 and 2
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2022-08-20 18:53:27 +02:00 |
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h4570
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d251df8704
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irx, nullptr, threading patch
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2022-08-20 16:38:44 +02:00 |
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h4570
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405d5afd35
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demo update
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2022-08-20 00:10:07 +02:00 |
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h4570
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385849e3b2
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fixed problem with compiler overoptimization
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2022-08-18 23:06:07 +02:00 |
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h4570
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1ba2cb55b7
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frustum check refactor
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2022-08-18 09:51:13 +02:00 |
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h4570
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a464fac9dc
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add hotfix
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2022-08-17 13:37:54 +02:00 |
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h4570
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36098c9b62
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add asm version of vec4 divide
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2022-08-17 13:25:51 +02:00 |
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h4570
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2e41332dca
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small cleanup
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2022-08-17 01:02:57 +02:00 |
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h4570
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fea2398699
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utility functions
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2022-08-17 00:19:23 +02:00 |
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h4570
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4fb0ab3b6c
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memory leak hotfix
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2022-08-15 10:58:17 +02:00 |
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h4570
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2c3055c5a2
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fixed typo in assert
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2022-08-15 01:38:28 +02:00 |
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h4570
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60e3804c15
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initial drawLine()
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2022-08-15 01:37:24 +02:00 |
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h4570
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74c684fff8
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mockup of utility functions
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2022-08-14 21:07:16 +02:00 |
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h4570
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37257b253a
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fix bbox const
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2022-08-14 20:34:02 +02:00 |
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h4570
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a78f430a6e
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add ship
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2022-08-14 19:41:44 +02:00 |
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h4570
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b8aa40cba8
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increased spammer count for stapip
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2022-08-14 18:58:49 +02:00 |
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h4570
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58f45833fe
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fix typo in macro
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2022-08-14 18:37:44 +02:00 |
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h4570
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03eaf726ed
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z buffer fix for minecraft pipeline
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2022-08-14 18:18:41 +02:00 |
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h4570
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15391a81e0
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z test patch
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2022-08-14 18:05:57 +02:00 |
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h4570
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8829bf3035
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10 enemies in demo
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2022-08-12 23:40:26 +02:00 |
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h4570
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74c642bd83
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minor fixes
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2022-08-11 20:39:04 +02:00 |
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h4570
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b6ffc11be3
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cleanup
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2022-08-11 10:20:35 +02:00 |
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h4570
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5f5f28b3fb
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skip not used materials
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2022-08-10 22:43:10 +02:00 |
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h4570
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0a2d19b2d0
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mesh refactor 3
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2022-08-10 21:58:32 +02:00 |
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h4570
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0df43e5a08
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m4x4 identity
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2022-08-10 19:22:59 +02:00 |
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h4570
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a0898e7b4c
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mesh refactor 2
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2022-08-10 17:57:42 +02:00 |
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h4570
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725c17f9d4
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stapip patch
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2022-08-10 17:46:07 +02:00 |
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h4570
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420a2d3eae
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add verbose logging
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2022-08-10 10:32:50 +02:00 |
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h4570
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2dad96d396
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mesh patch 1
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2022-08-09 23:12:09 +02:00 |
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h4570
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6b45629595
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Merge branch 'tyrav2-develop' of https://github.com/h4570/tyra into tyrav2-develop
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2022-08-08 21:41:02 +02:00 |
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h4570
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0c4fff4f0c
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minor fixes
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2022-08-08 21:40:47 +02:00 |
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h4570
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a3e4ee8496
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obj loader refactor
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2022-08-08 21:37:51 +02:00 |
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Sandro Sobczyński
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01f4121242
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Update bbox.cpp
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2022-08-04 22:24:40 +02:00 |
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h4570
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153ebb52a5
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mesh builder v2
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2022-08-03 20:31:19 +02:00 |
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h4570
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689c8132d1
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minor mesh refactor
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2022-08-03 19:23:55 +02:00 |
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h4570
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82e5e87822
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mcpip changes
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2022-08-03 18:35:00 +02:00 |
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h4570
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0a024e745f
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renderer cleanup, demo changes
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2022-08-03 10:37:27 +02:00 |
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h4570
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da958cb094
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ztest option
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2022-08-02 18:36:08 +02:00 |
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h4570
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5aae7cff7e
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demo skybox
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2022-08-02 13:20:12 +02:00 |
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h4570
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74668fba34
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remove test code
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2022-08-01 16:49:25 +02:00 |
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h4570
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4f3b731ad7
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fixed clipper bug
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2022-07-31 19:51:16 +02:00 |
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h4570
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b94ef8c416
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demo player movement
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2022-07-31 17:37:48 +02:00 |
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h4570
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12dd72f15e
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demo map and weapon
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2022-07-31 16:24:46 +02:00 |
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h4570
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bc1ac1b4a3
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lod, prim refactor
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2022-07-30 23:51:22 +02:00 |
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h4570
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927c10e82a
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deallocate pipeline in renderer on pipeline destroy
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2022-07-30 18:17:48 +02:00 |
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h4570
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ff2967c7e5
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support for 512x512 textures
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2022-07-30 15:03:46 +02:00 |
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h4570
|
b7b32fb35a
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demo 1
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2022-07-30 14:48:59 +02:00 |
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h4570
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1a2f7026e5
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fix copyrights
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2022-07-29 23:11:12 +02:00 |
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h4570
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97946e1c6d
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fixed textures overlapping
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2022-07-29 19:04:55 +02:00 |
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