h4570
|
5787b6a920
|
refactor #1
|
2020-12-07 22:11:21 +01:00 |
|
h4570
|
6d9b93998a
|
changed paths
|
2020-12-07 22:05:06 +01:00 |
|
h4570
|
11a92c32ee
|
audio changes
|
2020-12-07 21:51:44 +01:00 |
|
h4570
|
dd49fc165e
|
lot of changes in floors
|
2020-12-07 20:47:41 +01:00 |
|
h4570
|
9fb2cb385a
|
Merge branch 'samples-floors-lighting-fix' into samples/floors
|
2020-12-06 20:36:11 +01:00 |
|
h4570
|
97c9a5cd90
|
fixed var initializing
|
2020-12-06 20:36:04 +01:00 |
|
h4570
|
bcad6f7941
|
added ui, enemy, sounds, fixed anims
|
2020-12-06 16:41:40 +01:00 |
|
Sandro Sobczyński
|
1868b714bc
|
increased floors count, added gaps
|
2020-11-04 22:47:03 +01:00 |
|
Sandro Sobczyński
|
1757ef67dc
|
moved floors audio logic from audio class
|
2020-11-04 22:33:16 +01:00 |
|
Sandro Sobczyński
|
02560f2d6f
|
fixed frustum culling, static game class
|
2020-11-04 13:20:58 +01:00 |
|
Sandro Sobczyński
|
5399b1744f
|
static game #1
|
2020-11-03 21:49:16 +01:00 |
|
Sandro Sobczyński
|
b75b2d6e4f
|
fixed floors sample
|
2020-11-03 16:44:39 +01:00 |
|
Sandro Sobczyński
|
68eb496e11
|
moved from h4570/tyra
|
2020-10-28 09:16:49 +01:00 |
|