Commit Graph

634 Commits

Author SHA1 Message Date
h4570 dd49fc165e lot of changes in floors 2020-12-07 20:47:41 +01:00
Foxar 83dce5cb92 Changed: Slowed player rotation speed. 2020-12-07 20:09:17 +01:00
Foxar 32422b87eb Added: Collectibles now rotate, float up before disapeparing after being picked up. 2020-12-07 20:08:11 +01:00
Foxar 6292c27c50 Added: Camera automatically shifts to an angle from behind the player. 2020-12-07 19:30:07 +01:00
h4570 4b158781af fixed var type bug 2020-12-07 17:31:37 +01:00
h4570 cad2623649 Merge branch 'feature/sprite-modes' into samples/floors 2020-12-07 17:27:18 +01:00
h4570 d94f51623c Merge branch 'feature/texture-inline' into samples/floors 2020-12-07 17:27:14 +01:00
Michał Mostowik 18f3398687 Merge pull request #40 from h4570/feature/texture-inline
Marked texture getters as inline
2020-12-07 17:23:28 +01:00
Michał Mostowik 1c3edb3887 Merge pull request #38 from h4570/feature/sprite-modes
Sprite modes (stretch/repeat)
2020-12-07 17:23:06 +01:00
h4570 5fb6858678 marked getters as inline 2020-12-07 17:19:34 +01:00
h4570 8a1bc254c5 added sprite modes (stretch/repeat) 2020-12-07 17:18:43 +01:00
Foxar 0423e484a5 Changed: Dolphin sample FOV is now 75.F, zoomed in the camera, increased the distance for collectibles pickup. 2020-12-07 14:28:56 +01:00
Michał Mostowik ed6c20e5df Merge pull request #2 from h4570/develop
Develop pull
2020-12-07 13:37:02 +01:00
Michał Mostowik f95794c181 Merge pull request #36 from h4570/hotfix/vector3
Fixed sqrt() VU0 calcs on real PS2
2020-12-07 00:41:34 +01:00
Michał Mostowik 9f4f6f4b18 Merge pull request #34 from h4570/bugfix/path3-lighting
Fixed path3 lighting on real PS2
2020-12-07 00:40:26 +01:00
h4570 fbbb41580c decreased vol 2020-12-06 21:20:24 +01:00
h4570 d15cdecd97 Merge branch 'bugfix/path3-lighting' into samples/floors 2020-12-06 20:36:24 +01:00
h4570 8b9ea4696e Merge branch 'hotfix/vector3' into samples/floors 2020-12-06 20:36:17 +01:00
h4570 9fb2cb385a Merge branch 'samples-floors-lighting-fix' into samples/floors 2020-12-06 20:36:11 +01:00
h4570 97c9a5cd90 fixed var initializing 2020-12-06 20:36:04 +01:00
h4570 f080a97dc5 fixes for real ps2 (vwaitq), and cosmetic changes 2020-12-06 20:25:52 +01:00
h4570 55cee63ace fixed path3 lighting on real ps2 2020-12-06 20:20:08 +01:00
Sandro Sobczyński 69d4cf81ec Merge pull request #33 from h4570/feature/vector3
Vector3::distanceTo() - marked as const
2020-12-06 17:05:53 +01:00
h4570 bcad6f7941 added ui, enemy, sounds, fixed anims 2020-12-06 16:41:40 +01:00
h4570 94e4f8ea3a fixed camera movement speed 2020-12-06 16:40:13 +01:00
h4570 d0017f26f1 marked distanceTo as const 2020-12-06 16:38:51 +01:00
Foxar 9a94d93747 Merge pull request #30 from h4570/bugfix/2d-sprite-size
Fixed rendering for non square 2D sprites
2020-12-06 08:24:37 +01:00
h4570 67a10cb724 Added tex max check 2020-12-06 00:13:37 +01:00
h4570 b8552330bd fixed rendering for non square sprites 2020-12-06 00:00:35 +01:00
Foxar 20b14a5168 Merge pull request #29 from h4570/h4570-patch-1
Add .gitignore to dolphin sample
2020-12-05 22:05:55 +01:00
Foxar c0ab97585c Added: collectibles class. Collectibles are strewn around the level and can be 'picked up' (deactivated, won't be rendered), when the player gets close and jumps. 2020-12-05 22:04:38 +01:00
Sandro Sobczyński d61396866d Add .gitignore for dolphin sample 2020-12-05 21:54:03 +01:00
Foxar b547de9cbb Stretched water overlay to fullscreen, made it appear when camera's sugmerged, disabled the invalid rotation during submerging ( issue number #10 ), enlargened and fixed position of the island mesh. 2020-12-04 16:50:25 +01:00
Foxar a05b4fbd0f Merge pull request #1 from h4570/develop
Updating fork to the current state of main repo's develop branch
2020-12-04 16:21:39 +01:00
Foxar 3e385f7c84 Merge pull request #6 from h4570/fix/readme
Urls changes in readme file (ps2-tyra to h4570)
2020-12-04 10:54:25 +01:00
Sandro Sobczyński fd29a11579 fixed all ps2-tyra to h4570 2020-12-04 08:56:45 +01:00
Foxar 82361e4619 Merge pull request #5 from Foxar/master
Included the missing dolphin.cpp and hpp files.
2020-12-04 00:21:57 +01:00
Foxar b48d342adf Included the missing dolphin.cpp and hpp files. 2020-12-04 00:20:43 +01:00
h4570 d22d125afa Merge branch 'samples/floors' into develop 2020-12-03 23:54:39 +01:00
h4570 513ae84577 added const to some vector3 funcs 2020-12-03 23:51:18 +01:00
Sandro Sobczyński db23acddd7 Merge pull request #4 from Foxar/master
Added: Dolphin sample [WIP]
2020-12-03 20:29:43 +01:00
Foxar 17ef6b9fbc Revert "Switched audio filenames to available binaries"
This reverts commit 51702d5ef7.
2020-12-03 20:25:13 +01:00
Sandro Sobczyński e5eb57e587 Merge pull request #3 from h4570/timer-rework
Timer rework
2020-12-03 20:08:37 +01:00
h4570 f45f5c39c7 small rework of timer class 2020-12-03 20:04:35 +01:00
Foxar bae834e599 Added water mesh, jumping animation, skybox and diving. 2020-12-03 18:33:20 +01:00
h4570 72266d0c25 fixed 2d alpha blending 2020-12-03 18:25:17 +01:00
h4570 a6f8bb9b36 removed ari sample 2020-12-02 21:40:40 +01:00
Foxar 940271fe8c Merge remote-tracking branch 'upstream/master'
zero
2020-12-02 20:59:09 +01:00
Foxar 7e676916a0 Added new sample dolphin. 2020-12-02 20:54:19 +01:00
h4570 d58163d75b fixed ps2sdk version 2020-12-01 21:32:08 +01:00