h4570
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8406dcee72
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added optimized array mode to draw()
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2020-12-26 13:29:37 +01:00 |
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h4570
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c0ece7206c
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tweaked vu1 packets a bit
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2020-12-24 13:08:03 +01:00 |
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h4570
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e39c8c5de8
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changes to match latest matrix/vector3 api
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2020-12-24 10:34:56 +01:00 |
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h4570
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3284c5a598
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added setAmbientLight(), setWorldColor()
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2020-12-07 21:02:06 +01:00 |
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h4570
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389a5ee608
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mesh_texture -> texture
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2020-12-01 19:27:55 +01:00 |
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h4570
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510199164c
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added 2d png support
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2020-12-01 17:26:10 +01:00 |
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h4570
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7d2f354085
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added test 2d rectangle to renderer
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2020-11-29 13:37:30 +01:00 |
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h4570
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6b821afd86
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fixes to match latest libpacket2 commit
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2020-11-20 20:26:19 +01:00 |
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h4570
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00c171d6b9
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migrated gif_sender to spacket
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2020-11-16 23:15:07 +01:00 |
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h4570
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c1ad6effbd
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migrated renderer to libspacket
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2020-11-16 18:48:09 +01:00 |
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Sandro Sobczyński
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3fdbda4a4a
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added comments to draw methods
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2020-11-04 22:55:55 +01:00 |
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Sandro Sobczyński
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ef16f1dbe2
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added enable/disable vsync
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2020-11-04 16:03:53 +01:00 |
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Sandro Sobczyński
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5399b1744f
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static game #1
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2020-11-03 21:49:16 +01:00 |
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Sandro Sobczyński
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885e8b4f2b
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implemented alpha texture repository
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2020-10-31 13:58:20 +01:00 |
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Sandro Sobczyński
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3cfe7ba8f1
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moving textures to textures repo #1
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2020-10-31 10:53:20 +01:00 |
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Sandro Sobczyński
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8501a85f49
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moved texturebuffer outside of spec
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2020-10-29 21:53:08 +01:00 |
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Sandro Sobczyński
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68eb496e11
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moved from h4570/tyra
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2020-10-28 09:16:49 +01:00 |
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