Commit Graph

24 Commits

Author SHA1 Message Date
h4570 8406dcee72 added optimized array mode to draw() 2020-12-26 13:29:37 +01:00
h4570 aeb25ad398 new vu1 renderer, added vcl preprocessor 2020-12-24 14:35:13 +01:00
h4570 d60d42cac6 removed unecessary include 2020-12-24 13:09:13 +01:00
h4570 c0ece7206c tweaked vu1 packets a bit 2020-12-24 13:08:03 +01:00
h4570 b4fe16dccc added manual calcs of model-view-proj matrix 2020-12-24 12:45:09 +01:00
h4570 4a1bca12aa small undo in rendering pipeline 2020-12-13 00:23:04 +01:00
h4570 3dd51607f0 refactored viewproj matrix calcs a bit 2020-12-12 14:12:30 +01:00
h4570 a017c3a3b6 added color blending for draw() 2020-12-08 15:59:24 +01:00
h4570 3284c5a598 added setAmbientLight(), setWorldColor() 2020-12-07 21:02:06 +01:00
h4570 6f1d0e2e33 fixed to match new packet2 api 2020-12-01 17:02:31 +01:00
h4570 25b5fb4295 fixed to last packet2 api 2020-11-23 22:01:28 +01:00
h4570 e9febb5d8d changed order of wait/send 2020-11-22 13:15:15 +01:00
h4570 82cab6f78b refactored to match latest libpacket2 api 2020-11-21 13:59:56 +01:00
h4570 5e811b78cd minor fixes 2020-11-20 22:34:24 +01:00
h4570 6b821afd86 fixes to match latest libpacket2 commit 2020-11-20 20:26:19 +01:00
h4570 8a3485e671 migrated VU1 into spacket 2020-11-17 17:33:30 +01:00
h4570 d2ce2eb7b2 migrated vu1 upload_prog into spacket 2020-11-17 12:58:13 +01:00
Sandro Sobczyński 3b5fb1b670 fixing rendering issue on real PS2 2020-11-08 21:50:06 +01:00
Sandro Sobczyński 5399b1744f static game #1 2020-11-03 21:49:16 +01:00
Sandro Sobczyński b75b2d6e4f fixed floors sample 2020-11-03 16:44:39 +01:00
Sandro Sobczyński 24016ffa7e removed mesh_spec 2020-10-30 14:50:01 +01:00
Sandro Sobczyński 8501a85f49 moved texturebuffer outside of spec 2020-10-29 21:53:08 +01:00
Sandro Sobczyński ab69ba28e3 removed unecessary colors arr 2020-10-29 19:23:03 +01:00
Sandro Sobczyński 68eb496e11 moved from h4570/tyra 2020-10-28 09:16:49 +01:00