h4570
|
b4fe16dccc
|
added manual calcs of model-view-proj matrix
|
2020-12-24 12:45:09 +01:00 |
|
h4570
|
8589a298da
|
added comments, increased performance
|
2020-12-24 10:33:30 +01:00 |
|
h4570
|
5a932b35ca
|
fixed bug, added full rotation
|
2020-12-24 10:32:51 +01:00 |
|
h4570
|
7dd8947612
|
added vec3 multiply
|
2020-12-23 22:38:57 +01:00 |
|
h4570
|
4b2deb8b39
|
matrix refactor
|
2020-12-23 22:10:12 +01:00 |
|
h4570
|
e0ad58f72f
|
fixed bug with matrix multiply
|
2020-12-23 20:28:41 +01:00 |
|
Sandro Sobczyński
|
3f4d2c5521
|
Revert "Urgent hotfix in matrix multiply, added few funcs"
|
2020-12-13 00:19:18 +01:00 |
|
h4570
|
b050e4643b
|
multiply hotfix! added scale, angle rotation
|
2020-12-12 23:18:31 +01:00 |
|
h4570
|
ac36012545
|
added some matrix/math funcs
|
2020-12-12 14:07:23 +01:00 |
|
h4570
|
f080a97dc5
|
fixes for real ps2 (vwaitq), and cosmetic changes
|
2020-12-06 20:25:52 +01:00 |
|
h4570
|
d0017f26f1
|
marked distanceTo as const
|
2020-12-06 16:38:51 +01:00 |
|
h4570
|
513ae84577
|
added const to some vector3 funcs
|
2020-12-03 23:51:18 +01:00 |
|
h4570
|
510199164c
|
added 2d png support
|
2020-12-01 17:26:10 +01:00 |
|
Sandro Sobczyński
|
bfd75003a4
|
fixed naming convention
|
2020-11-04 22:46:47 +01:00 |
|
Sandro Sobczyński
|
b48fa16274
|
added vector rotate
|
2020-11-04 22:00:20 +01:00 |
|
Sandro Sobczyński
|
aa6b2d314b
|
optimized draw data calculations using VU0
|
2020-11-04 16:03:30 +01:00 |
|
Sandro Sobczyński
|
02560f2d6f
|
fixed frustum culling, static game class
|
2020-11-04 13:20:58 +01:00 |
|
Sandro Sobczyński
|
200fa3e4d5
|
removed dff model
|
2020-11-01 14:17:52 +01:00 |
|
Sandro Sobczyński
|
8501a85f49
|
moved texturebuffer outside of spec
|
2020-10-29 21:53:08 +01:00 |
|
Sandro Sobczyński
|
5320d7f84d
|
draw refactoring #1
|
2020-10-29 17:47:28 +01:00 |
|
Sandro Sobczyński
|
68eb496e11
|
moved from h4570/tyra
|
2020-10-28 09:16:49 +01:00 |
|