Foxar
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f86a1bf190
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Added: Underwater/Above water soundscape, misc sound effects. Reworked player class a bit to contain pointer to the game engine for sound playing.
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2020-12-09 14:27:40 +01:00 |
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Foxar
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c4fc52b043
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Added: Sprites representing lifes player has left, and life variable.
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2020-12-08 19:27:30 +01:00 |
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Foxar
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f4421b659d
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Added: Seabed model/code.
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2020-12-08 16:48:43 +01:00 |
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Foxar
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220caba84a
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Fixed: Added MODE_STRETCH to wateroverlay, fixing the tiling issue.
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2020-12-08 15:30:48 +01:00 |
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Michał Mostowik
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921b482e61
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Merge pull request #3 from h4570/develop
Develop pull
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2020-12-08 14:54:12 +01:00 |
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Foxar
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45edf7aedb
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Added: Static fps member to dolphin.cpp, auto-updated with engine->fps, made player movement multiplied by deltatime of last frame.
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2020-12-08 14:42:43 +01:00 |
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Sandro Sobczyński
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d9b5f8a4aa
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Merge pull request #42 from Foxar/master
Dolphin sample: Controls adjusted, collectibles float up on pickup, camera adjusted.
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2020-12-08 14:24:02 +01:00 |
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Michał Mostowik
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4557485cab
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Fixed datatype typos in dolphin.cpp
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2020-12-08 14:20:00 +01:00 |
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Foxar
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582b42c29e
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Changed: Optimization from code review PR #42
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2020-12-08 13:36:13 +01:00 |
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h4570
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8a0f5f7b84
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refactor #2
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2020-12-07 22:14:36 +01:00 |
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h4570
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5787b6a920
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refactor #1
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2020-12-07 22:11:21 +01:00 |
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h4570
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6d9b93998a
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changed paths
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2020-12-07 22:05:06 +01:00 |
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h4570
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96fe7c380e
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added reward
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2020-12-07 21:51:48 +01:00 |
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h4570
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11a92c32ee
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audio changes
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2020-12-07 21:51:44 +01:00 |
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h4570
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87ae4b0507
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added info banner
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2020-12-07 21:20:08 +01:00 |
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h4570
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dd49fc165e
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lot of changes in floors
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2020-12-07 20:47:41 +01:00 |
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Foxar
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83dce5cb92
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Changed: Slowed player rotation speed.
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2020-12-07 20:09:17 +01:00 |
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Foxar
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32422b87eb
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Added: Collectibles now rotate, float up before disapeparing after being picked up.
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2020-12-07 20:08:11 +01:00 |
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Foxar
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6292c27c50
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Added: Camera automatically shifts to an angle from behind the player.
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2020-12-07 19:30:07 +01:00 |
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Foxar
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0423e484a5
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Changed: Dolphin sample FOV is now 75.F, zoomed in the camera, increased the distance for collectibles pickup.
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2020-12-07 14:28:56 +01:00 |
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Michał Mostowik
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ed6c20e5df
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Merge pull request #2 from h4570/develop
Develop pull
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2020-12-07 13:37:02 +01:00 |
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h4570
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fbbb41580c
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decreased vol
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2020-12-06 21:20:24 +01:00 |
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h4570
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9fb2cb385a
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Merge branch 'samples-floors-lighting-fix' into samples/floors
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2020-12-06 20:36:11 +01:00 |
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h4570
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97c9a5cd90
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fixed var initializing
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2020-12-06 20:36:04 +01:00 |
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h4570
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bcad6f7941
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added ui, enemy, sounds, fixed anims
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2020-12-06 16:41:40 +01:00 |
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h4570
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94e4f8ea3a
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fixed camera movement speed
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2020-12-06 16:40:13 +01:00 |
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Foxar
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c0ab97585c
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Added: collectibles class. Collectibles are strewn around the level and can be 'picked up' (deactivated, won't be rendered), when the player gets close and jumps.
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2020-12-05 22:04:38 +01:00 |
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Sandro Sobczyński
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d61396866d
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Add .gitignore for dolphin sample
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2020-12-05 21:54:03 +01:00 |
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Foxar
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b547de9cbb
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Stretched water overlay to fullscreen, made it appear when camera's sugmerged, disabled the invalid rotation during submerging ( issue number #10 ), enlargened and fixed position of the island mesh.
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2020-12-04 16:50:25 +01:00 |
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Foxar
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82361e4619
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Merge pull request #5 from Foxar/master
Included the missing dolphin.cpp and hpp files.
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2020-12-04 00:21:57 +01:00 |
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Foxar
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b48d342adf
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Included the missing dolphin.cpp and hpp files.
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2020-12-04 00:20:43 +01:00 |
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Sandro Sobczyński
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db23acddd7
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Merge pull request #4 from Foxar/master
Added: Dolphin sample [WIP]
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2020-12-03 20:29:43 +01:00 |
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Foxar
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17ef6b9fbc
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Revert "Switched audio filenames to available binaries"
This reverts commit 51702d5ef7.
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2020-12-03 20:25:13 +01:00 |
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Foxar
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bae834e599
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Added water mesh, jumping animation, skybox and diving.
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2020-12-03 18:33:20 +01:00 |
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h4570
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a6f8bb9b36
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removed ari sample
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2020-12-02 21:40:40 +01:00 |
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Foxar
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940271fe8c
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Merge remote-tracking branch 'upstream/master'
zero
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2020-12-02 20:59:09 +01:00 |
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Foxar
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7e676916a0
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Added new sample dolphin.
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2020-12-02 20:54:19 +01:00 |
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h4570
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56e1d7d5d8
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refactored gitignores
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2020-12-01 19:43:44 +01:00 |
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h4570
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389a5ee608
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mesh_texture -> texture
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2020-12-01 19:27:55 +01:00 |
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h4570
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ade89bbdd1
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fixed addByMesh()
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2020-12-01 19:18:57 +01:00 |
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h4570
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ca7846f60b
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refactored makefiles
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2020-12-01 19:18:40 +01:00 |
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h4570
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510199164c
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added 2d png support
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2020-12-01 17:26:10 +01:00 |
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Foxar
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51702d5ef7
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Switched audio filenames to available binaries
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2020-12-01 17:21:07 +01:00 |
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h4570
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7d2f354085
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added test 2d rectangle to renderer
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2020-11-29 13:37:30 +01:00 |
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h4570
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756f69d160
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fixed packet size
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2020-11-22 13:11:41 +01:00 |
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h4570
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82cab6f78b
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refactored to match latest libpacket2 api
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2020-11-21 13:59:56 +01:00 |
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h4570
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5e811b78cd
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minor fixes
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2020-11-20 22:34:24 +01:00 |
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h4570
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6b821afd86
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fixes to match latest libpacket2 commit
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2020-11-20 20:26:19 +01:00 |
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h4570
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d2ce2eb7b2
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migrated vu1 upload_prog into spacket
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2020-11-17 12:58:13 +01:00 |
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h4570
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00c171d6b9
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migrated gif_sender to spacket
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2020-11-16 23:15:07 +01:00 |
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