/* # _____ ____ ___ # | \/ ____| |___| # | | | \ | | #----------------------------------------------------------------------- # Copyright 2022, tyra - https://github.com/h4570/tyra # Licensed under Apache License 2.0 # Sandro Sobczyński */ #include "engine.hpp" #include "tutorial_04.hpp" /** * In this tutorial we will learn: * - How to get pad input and move the camera * - What is static pipeline and how to use it * - What is mesh (StaticMesh) and how to load it from .obj file */ int main() { Tyra::Engine engine; Tyra::Tutorial04 game(&engine); engine.run(&game); return 0; }