/* # _____ ____ ___ # | \/ ____| |___| # | | | \ | | #----------------------------------------------------------------------- # Copyright 2022, tyra - https://github.com/h4570/tyra # Licensed under Apache License 2.0 # Sandro Sobczyński */ #include "engine.hpp" #include "tutorial_05.hpp" /** * In this tutorial we will learn: * - What is a DynamicMesh and DynamicPipeline * - How to load animated model from .obj and .md2 format * - How to arrange animation keyframes */ int main() { Tyra::Engine engine; Tyra::Tutorial05 game(&engine); engine.run(&game); return 0; }