/* # _____ ____ ___ # | \/ ____| |___| # | | | \ | | #----------------------------------------------------------------------- # Copyright 2022, tyra - https://github.com/h4570/tyra # Licensed under Apache License 2.0 # Sandro Sobczyński */ #include "engine.hpp" #include "tutorial_08.hpp" /** * In this tutorial we will learn: * - How to render skybox and what is "ALLPASS" rendering method * - How to render debug lines and bboxes * - How to get available RAM and FPS count */ int main() { Tyra::Engine engine; Tyra::Tutorial08 game(&engine); engine.run(&game); return 0; }