/* # ______ ____ ___ # | \/ ____| |___| # | | | \ | | #----------------------------------------------------------------------- # Copyright 2022, tyra - https://github.com/h4570/tyra # Licenced under Apache License 2.0 # Sandro Sobczyński */ #pragma once #include "renderer/3d/pipeline/shared/pipeline_options.hpp" namespace Tyra { class StaPipOptions : public PipelineOptions { public: StaPipOptions() { fullClipChecks = false; } ~StaPipOptions() {} /** * @brief True -> enables "clip against each plane" algorithm. * Mandatory, default: False. * * Full clip checks are slow, but they are * preventing visual artifacts, which can happen * for big 3D objects (or objects near camera eyes). * * There is other way to prevent these glitches. Just convert your triangles * to smaller triangles (for example 1 big triangle to 10 smaller). It will * be way faster than enabling this option... */ bool fullClipChecks; }; } // namespace Tyra