/* # ______ ____ ___ # | \/ ____| |___| # | | | \ | | #----------------------------------------------------------------------- # Copyright 2020, tyra - https://github.com/h4570/tyra # Licenced under Apache License 2.0 # Sandro Sobczyński */ #ifndef _TYRA_OBJECT3D_SPEC_ #define _TYRA_OBJECT3D_SPEC_ #include "math/vector3.hpp" #include "./texture.hpp" #include #include #include /** Class which contain 3D object specification */ class MeshSpec { public: texbuffer_t textureBuffer; clutbuffer_t clut; lod_t lod; MeshSpec(); ~MeshSpec(); void allocateTextureBuffer(u16 t_width, u16 t_height); void deallocateTextureBuffer(); void allocateMemory(); void setupLodAndClut(); Texture *textures; private: u8 isTextureVRAMAllocated; }; #endif