EE_BIN = floors.elf TYRA_DIR = ./../../engine EE_OBJS = \ managers/light_manager.o \ managers/floor_manager.o \ camera.o \ objects/enemy.o \ objects/floor.o \ objects/player.o \ ui.o \ utils.o \ floors.o \ main.o EE_LIBS = -ltyra all: $(EE_BIN) $(EE_STRIP) --strip-all $(EE_BIN) mv $(EE_BIN) bin/$(EE_BIN) rm $(EE_OBJS) rebuild-engine: cd $(TYRA_DIR) && make clean && make clean: rm -f $(EE_OBJS) run: $(EE_BIN) killall -v ps2client || true ps2client reset ps2client reset $(EE_STRIP) --strip-all $(EE_BIN) mv $(EE_BIN) bin/$(EE_BIN) rm $(EE_OBJS) cd bin/ && ps2client execee host:$(EE_BIN) include $(TYRA_DIR)/Makefile.pref