/* # _____ ____ ___ # | \/ ____| |___| # | | | \ | | #----------------------------------------------------------------------- # Copyright 2022, tyra - https://github.com/h4570/tyra # Licensed under Apache License 2.0 # Sandro Sobczyński */ #include "engine.hpp" #include "tutorial_09.hpp" /** * In this tutorial we will learn: * - What is StaticPipeline/DynamicPipeline core class * - How to render data manually (without Mesh class) * - What are the "3D bags" */ int main() { Tyra::Engine engine; Tyra::Tutorial09 game(&engine); engine.run(&game); return 0; }