/* # ______ ____ ___ # | \/ ____| |___| # | | | \ | | #----------------------------------------------------------------------- # Copyright 2020, tyra - https://github.com/h4570/tyra # Licenced under Apache License 2.0 # Sandro Sobczyński */ #include "loaders/3d/builder/mesh_builder_material_data.hpp" namespace Tyra { MeshBuilderMaterialData::MeshBuilderMaterialData() { vertexFaces = nullptr; textureCoordFaces = nullptr; normalFaces = nullptr; colorFaces = nullptr; name = ""; count = 0; } MeshBuilderMaterialData::~MeshBuilderMaterialData() {} void MeshBuilderMaterialData::allocateFaces(const u32& t_count) { vertexFaces = new u32[t_count]; textureCoordFaces = new u32[t_count]; normalFaces = new u32[t_count]; colorFaces = new u32[t_count]; count = t_count; } } // namespace Tyra