/* # _____ ____ ___ # | \/ ____| |___| # | | | \ | | #----------------------------------------------------------------------- # Copyright 2022, tyra - https://github.com/h4570/tyra # Licensed under Apache License 2.0 # Sandro Sobczyński */ #pragma once #include namespace Tyra { class Tutorial10 : public Game { public: Tutorial10(Engine* engine); ~Tutorial10(); void init(); void loop(); private: void loadTexture(); void loadSprite(); Engine* engine; Sprite sprite; }; } // namespace Tyra