26 lines
519 B
C++
26 lines
519 B
C++
/*
|
|
# _____ ____ ___
|
|
# | \/ ____| |___|
|
|
# | | | \ | |
|
|
#-----------------------------------------------------------------------
|
|
# Copyright 2022, tyra - https://github.com/h4570/tyra
|
|
# Licensed under Apache License 2.0
|
|
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <tyra>
|
|
#include <optional>
|
|
|
|
using Tyra::Ray;
|
|
|
|
namespace Demo {
|
|
|
|
struct PlayerShootAction {
|
|
bool isShooting = false;
|
|
std::optional<Ray> ray;
|
|
};
|
|
|
|
} // namespace Demo
|