43 lines
891 B
C++
43 lines
891 B
C++
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2020, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#ifndef _TYRA_RENDER_DATA_
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#define _TYRA_RENDER_DATA_
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#include "light_bulb.hpp"
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#include <draw_primitives.h>
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#include "math/matrix.hpp"
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#include "math/plane.hpp"
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struct RenderData
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{
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LightBulb *bulbs;
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u16 bulbsCount;
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/**
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* Camera matrix (glLookAt)
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* OpenGL name: View
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* Sony name: World view
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*/
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Matrix *view;
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/**
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* Projection matrix (glPerspective)
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* OpenGL name: Projection
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* Sony name: View screen
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*/
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Matrix *projection;
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Vector3 *cameraPosition;
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Plane *frustumPlanes;
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prim_t *prim;
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};
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#endif
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