Files
tyra-linux/demo/inc/states/game/player/weapon.hpp
T
2022-07-31 17:37:48 +02:00

41 lines
874 B
C++

/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2022, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#pragma once
#include <renderer/3d/mesh/static/static_mesh.hpp>
#include <renderer/3d/pipeline/static/stapip_options.hpp>
#include <renderer/renderer.hpp>
using Tyra::Renderer;
using Tyra::StaPipOptions;
using Tyra::StaticMesh;
using Tyra::TextureRepository;
using Tyra::Vec4;
namespace Demo {
class Weapon {
public:
Weapon(TextureRepository* repo);
~Weapon();
StaticMesh* mesh;
StaPipOptions* options;
void update();
// void debugPosition(Pad* pad);
private:
void allocateOptions();
};
} // namespace Demo