45 lines
1.0 KiB
C++
45 lines
1.0 KiB
C++
/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2020, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#include "player.hpp"
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#include <loaders/obj_loader.hpp>
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#include <loaders/bmp_loader.hpp>
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#include <modules/gif_sender.hpp>
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#include <utils/debug.hpp>
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#include <utils/math.hpp>
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// ----
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// Constructors/Destructors
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// ----
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Player::Player()
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{
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PRINT_LOG("Creating player object");
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this->gravity = 0.1F;
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this->lift = -1.0F;
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this->mesh.loadMD2("ari/", "ari", 0.0001F, true);
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this->mesh.position.set(0.0F, 10.0F, 0.0F);
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this->mesh.shouldBeBackfaceCulled = true;
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this->mesh.shouldBeFrustumCulled = false;
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this->mesh.shouldBeLighted = true;
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this->mesh.setAnimSpeed(0.05F);
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this->mesh.playAnimation(0, 1);
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PRINT_LOG("Player object created!");
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}
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Player::~Player()
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{
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}
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// ----
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// Methods
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// ----
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