Files
tyra-linux/src/engine/models/sprite.cpp
T
2020-12-07 17:18:43 +01:00

57 lines
1.2 KiB
C++

/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include "../include/models/sprite.hpp"
#include "../include/utils/debug.hpp"
#include "../include/utils/string.hpp"
#include <cstdlib>
// ----
// Constructors/Destructors
// ----
Sprite::Sprite()
{
id = rand() % 1000000;
_isSizeSet = false;
_flipH = false;
_flipV = false;
scale = 1.0F;
mode = MODE_REPEAT;
setDefaultColor();
setDefaultLODAndClut();
}
Sprite::~Sprite() {}
// ----
// Methods
// ----
/** Set's default object color + no transparency */
void Sprite::setDefaultColor()
{
color.r = 0x80;
color.g = 0x80;
color.b = 0x80;
color.a = 0x80;
color.q = 0.0F;
}
/** Sets texture level of details settings and CLUT settings */
void Sprite::setDefaultLODAndClut()
{
clut.storage_mode = CLUT_STORAGE_MODE1;
clut.start = 0;
clut.psm = 0;
clut.load_method = CLUT_NO_LOAD;
clut.address = 0;
}