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tyra-linux/engine/inc/renderer/3d/pipeline/dynamic/dynamic_pipeline.hpp
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2022-07-23 21:05:20 +02:00

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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2022, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#pragma once
#include <tamtypes.h>
#include "../renderer_3d_pipeline.hpp"
#include "./dynpip_options.hpp"
#include "./core/dynpip_core.hpp"
#include "renderer/core/renderer_core.hpp"
#include "renderer/3d/mesh/dynamic/dynamic_mesh.hpp"
namespace Tyra {
/**
* Pipeline for animated models (DynamicMesh).
* Supports:
* - Simple PS2 clipping (culling)
* - Modes: color, texture+color, dir lights, texture + dir lights
*/
class DynamicPipeline : public Renderer3DPipeline {
public:
DynamicPipeline();
~DynamicPipeline();
static const u32 buffersCount;
DynPipCore core;
void init(RendererCore* core);
void onUse();
/**
* Render dynamic model.
* This render() method is a bridge to core.render() method.
*/
void render(DynamicMesh* mesh, const DynPipOptions* options = nullptr);
private:
RendererCore* rendererCore;
Vec4* colorsCache;
DynPipBag* buffers;
static const u32 halfBuffersCount;
void setBuffer(DynPipBag* buffers, DynPipBag* buffer, u16* bufferIndex,
const DynPipFrustumCulling& frustumCulling);
void sendRestOfBuffers(DynPipBag* buffers, u16* bufferIndex,
const DynPipFrustumCulling& frustumCulling);
void addVertices(MeshMaterialFrame* materialFrameFrom,
MeshMaterialFrame* materialFrameTo, DynPipBag* bag,
const u32& startIndex) const;
PipelineInfoBag* getInfoBag(DynamicMesh* mesh, const DynPipOptions* options,
M4x4* model) const;
DynPipColorBag* getColorBag(MeshMaterial* material) const;
DynPipTextureBag* getTextureBag(MeshMaterial* material,
MeshMaterialFrame* materialFrameFrom,
MeshMaterialFrame* materialFrameTo,
const u32& startIndex);
DynPipLightingBag* getLightingBag(MeshMaterialFrame* materialFrameFrom,
MeshMaterialFrame* materialFrameTo,
M4x4* model, const DynPipOptions* options,
PipelineDirLightsBag* dirLightsBag,
const u32& startIndex) const;
void setLightingColorsCache(PipelineLightingOptions* lightingOptions);
void freeBuffer(DynPipBag* bag);
void setBuffersDefaultVars(DynPipBag* buffers, DynamicMesh* mesh,
PipelineInfoBag* infoBag);
void setBuffersColorBag(DynPipBag* buffers, DynPipColorBag* colorBag);
};
} // namespace Tyra