Files
tyra-linux/demo/inc/states/game/enemy/enemy_info.hpp
T
2022-08-20 00:34:43 +02:00

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C++

/*
# _____ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2022, tyra - https://github.com/h4570/tyra
# Licensed under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#pragma once
#include <tyra>
#include <audsrv.h>
using Tyra::DynamicMesh;
using Tyra::Texture;
using Tyra::Vec4;
namespace Demo {
struct EnemyInfo {
u8 adpcmChannel;
audsrv_adpcm_t* adpcmPunch;
audsrv_adpcm_t* adpcmDeath;
DynamicMesh* motherMesh;
Texture* bodyTexture;
Texture* clothTexture;
Vec4 terrainLeftUp;
Vec4 terrainRightDown;
};
} // namespace Demo