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tyra-linux/src/samples/ari/ari.hpp
T
2020-12-01 17:26:10 +01:00

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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#ifndef _ARI_
#define _ARI_
#include <tamtypes.h>
#include <audsrv.h>
#include <game.hpp>
#include <engine.hpp>
#include "objects/player.hpp"
#include <models/light_bulb.hpp>
#include <models/sprite.hpp>
#include <modules/texture_repository.hpp>
#include "./camera.hpp"
class Ari : public Game
{
public:
Ari(Engine *t_engine);
~Ari();
void onInit();
void onUpdate();
Engine *engine;
private:
void initBulb();
void calcSpiral(int X, int Y);
LightBulb bulb;
Player player;
Mesh island, islandAddons, skybox;
Mesh *waterFloors;
Sprite fist;
audsrv_adpcm_t *adpcm1, *adpcm2;
Point *spirals;
Camera camera;
TextureRepository *texRepo;
};
#endif