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Sharing TriangleMesh objects between the front end (UI) and back end
(background processing)
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@@ -253,7 +253,7 @@ ModelMaterial::attributes()
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Ref<DynamicPrintConfig> config()
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%code%{ RETVAL = &THIS->config; %};
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Ref<TriangleMesh> mesh()
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%code%{ RETVAL = &THIS->mesh; %};
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%code%{ RETVAL = &THIS->mesh(); %};
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bool modifier()
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%code%{ RETVAL = THIS->is_modifier(); %};
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