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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
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3DScene::Resize() method moved to c++
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@@ -542,11 +542,20 @@ public:
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static bool remove_canvas(wxGLCanvas* canvas);
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static void remove_all_canvases();
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static bool is_dirty(wxGLCanvas* canvas);
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static void set_dirty(wxGLCanvas* canvas, bool dirty);
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static void resize(wxGLCanvas* canvas, unsigned int w, unsigned int h);
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static bool is_shown_on_screen(wxGLCanvas* canvas);
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static GLVolumeCollection* get_volumes(wxGLCanvas* canvas);
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static void set_volumes(wxGLCanvas* canvas, GLVolumeCollection* volumes);
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static void set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape);
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static BoundingBoxf3 get_max_bounding_box(wxGLCanvas* canvas);
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static bool is_dirty(wxGLCanvas* canvas);
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static void set_dirty(wxGLCanvas* canvas, bool dirty);
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static unsigned int get_camera_type(wxGLCanvas* canvas);
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static void set_camera_type(wxGLCanvas* canvas, unsigned int type);
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static std::string get_camera_type_as_string(wxGLCanvas* canvas);
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