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Refactoring. Use Model class for representing the plate in GUI

This commit is contained in:
Alessandro Ranellucci
2013-12-12 20:19:33 +01:00
parent f55e057504
commit 0e8a0ef1ca
19 changed files with 610 additions and 620 deletions
+1 -1
View File
@@ -5,7 +5,7 @@
namespace Slic3r { namespace Geometry {
void convex_hull(Points points, Polygon &hull);
void convex_hull(Points &points, Polygon* hull);
void chained_path(Points &points, std::vector<Points::size_type> &retval, Point start_near);
void chained_path(Points &points, std::vector<Points::size_type> &retval);
template<class T> void chained_path_items(Points &points, T &items, T &retval);