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FDM supports gizmo is aware of the clipping plane
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@@ -59,6 +59,8 @@ private:
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void render_cursor_circle() const;
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void update_mesh();
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bool is_mesh_point_clipped(const Vec3d& point) const;
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float m_clipping_plane_distance = 0.f;
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std::unique_ptr<ClippingPlane> m_clipping_plane;
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