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FDM supports gizmo is aware of the clipping plane

This commit is contained in:
Lukas Matena
2020-04-30 16:44:09 +02:00
parent 04cfd5f832
commit 377c7d3086
2 changed files with 42 additions and 1 deletions
@@ -59,6 +59,8 @@ private:
void render_cursor_circle() const;
void update_mesh();
bool is_mesh_point_clipped(const Vec3d& point) const;
float m_clipping_plane_distance = 0.f;
std::unique_ptr<ClippingPlane> m_clipping_plane;