Reddish background when detected out of print volume toolpaths

This commit is contained in:
Enrico Turri committed 2018-07-27 09:38:39 +02:00
1 parent c2ab8c2ae3
commit 3a1ec8285e
8 files changed
+57 -18

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@@ -430,6 +430,13 @@ enable_force_zoom_to_bed(canvas, enable)
CODE:
_3DScene::enable_force_zoom_to_bed((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), enable);
void
enable_dynamic_background(canvas, enable)
SV *canvas;
bool enable;
CODE:
_3DScene::enable_dynamic_background((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), enable);
void
allow_multisample(canvas, allow)
SV *canvas;