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Fixed scene update after select all command

This commit is contained in:
Enrico Turri
2018-12-04 08:38:31 +01:00
parent 930f8c13c1
commit 6c69d0e922
+1
View File
@@ -3885,6 +3885,7 @@ void GLCanvas3D::render()
void GLCanvas3D::select_all() void GLCanvas3D::select_all()
{ {
m_selection.add_all(); m_selection.add_all();
m_dirty = true;
} }
void GLCanvas3D::delete_selected() void GLCanvas3D::delete_selected()