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WIP
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@@ -22,8 +22,6 @@ private:
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std::vector<ObjectID> m_volumes_ids;
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int m_active_instance = -1;
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float m_active_instance_bb_radius; // to cache the bb
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bool unproject_on_mesh(size_t mesh_id, const Vec2d& mouse_pos, size_t& facet_idx, Vec3f* position = nullptr);
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GLUquadricObj* m_quadric;
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