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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-08-02 11:35:51 +00:00

3DScene layer height profile rendering moved to c++

This commit is contained in:
Enrico Turri
2018-05-24 15:17:01 +02:00
parent f31c55ceed
commit 70664122af
8 changed files with 112 additions and 51 deletions
+1 -1
View File
@@ -139,7 +139,7 @@ public:
void render_cutting_plane(wxGLCanvas* canvas) const;
void render_warning_texture(wxGLCanvas* canvas) const;
void render_legend_texture(wxGLCanvas* canvas) const;
void render_layer_editing_textures(wxGLCanvas* canvas) const;
void render_layer_editing_textures(wxGLCanvas* canvas, const PrintObject& print_object) const;
void render_texture(wxGLCanvas* canvas, unsigned int tex_id, float left, float right, float bottom, float top) const;