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SLA Contour3D expanded with conversions supporting quads.
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@@ -466,7 +466,7 @@ const TriangleMesh &SupportTreeBuilder::merged_mesh() const
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return m_meshcache;
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}
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m_meshcache = convert_mesh(merged);
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m_meshcache = to_triangle_mesh(merged);
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// The mesh will be passed by const-pointer to TriangleMeshSlicer,
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// which will need this.
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