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WIP: Duplicated the SLA gizmo for the FDM, removed what was not needed
Clipping plane and the m_model_object pointer keeping was duplicated
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@@ -32,8 +32,6 @@ private:
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const float RenderPointScale = 1.f;
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GLUquadricObj* m_quadric;
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typedef Eigen::Map<const Eigen::Matrix<float, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>> MapMatrixXfUnaligned;
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typedef Eigen::Map<const Eigen::Matrix<int, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor | Eigen::DontAlign>> MapMatrixXiUnaligned;
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//std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
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//const TriangleMesh* m_mesh;
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@@ -142,7 +140,6 @@ private:
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void auto_generate();
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void switch_to_editing_mode();
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void disable_editing_mode();
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void reset_clipping_plane_normal() const;
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protected:
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void on_set_state() override;
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