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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-07-23 10:04:26 +00:00

Initial experiments with vertex / fragment shaders,

prototype to visualize layer thickness.
This commit is contained in:
bubnikv
2016-12-02 11:14:24 +01:00
parent 946b36bb4d
commit 7e1af658b6
3 changed files with 288 additions and 3 deletions
+1
View File
@@ -14,6 +14,7 @@ use Slic3r::GUI::ConfigWizard;
use Slic3r::GUI::Controller;
use Slic3r::GUI::Controller::ManualControlDialog;
use Slic3r::GUI::Controller::PrinterPanel;
use Slic3r::GUI::GLShader;
use Slic3r::GUI::MainFrame;
use Slic3r::GUI::Notifier;
use Slic3r::GUI::Plater;