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Include thin walls in general top-level perimeter sorting to get more efficient paths

This commit is contained in:
Alessandro Ranellucci
2014-03-09 20:19:30 +01:00
parent 2a73ab988f
commit 7f5442265e
11 changed files with 130 additions and 94 deletions
+2
View File
@@ -20,6 +20,8 @@
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->last_point(); %};
int count()
%code{% RETVAL = THIS->entities.size(); %};
std::vector<int> orig_indices()
%code{% RETVAL = THIS->orig_indices; %};
%{
void