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Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
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@@ -201,6 +201,12 @@ set_active(canvas, active)
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CODE:
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_3DScene::set_active((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), active);
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void
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set_as_dirty(canvas)
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SV *canvas;
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CODE:
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_3DScene::set_as_dirty((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
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unsigned int
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get_volumes_count(canvas)
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SV *canvas;
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