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Tech ENABLE_SEQUENTIAL_LIMITS -> Fixed z-fighting between contours and fill

This commit is contained in:
enricoturri1966
2021-05-12 14:35:57 +02:00
parent 0d37f66f61
commit bc9fa18044
2 changed files with 14 additions and 9 deletions
+2 -1
View File
@@ -544,7 +544,8 @@ private:
#if ENABLE_SEQUENTIAL_LIMITS
class SequentialPrintClearance
{
GLModel m_model;
GLModel m_fill;
GLModel m_perimeter;
public:
void set(const Polygons& polygons);