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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
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Disable optimizations and debug check even in debug mode.
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@@ -22,6 +22,16 @@ protected:
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coord_t _diagonal_distance;
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};
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class FillGrid2 : public FillRectilinear2
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{
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public:
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virtual ~FillGrid2() {}
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protected:
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// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill::Base.
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virtual float _layer_angle(size_t idx) const { return 0.f; }
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};
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}; // namespace Slic3r
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#endif // slic3r_FillRectilinear2_hpp_
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