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Commit Graph

135 Commits

Author SHA1 Message Date
Alessandro Ranellucci 710275f7c0 Reverse perimeter order for holes. #214 2012-05-01 15:33:24 +02:00
Alessandro Ranellucci da43cd70b2 Prevent tiny extrusion points. #323 2012-05-01 15:25:35 +02:00
Alessandro Ranellucci 21893efa68 Removed a debugging statement left in, preventing hole compensation 2012-05-01 15:09:32 +02:00
Alessandro Ranellucci ee33d570d7 Use Douglas-Peucker simplification always and remove the inefficient parallel lines merging algorithm. #277 2012-05-01 11:41:08 +02:00
Alessandro Ranellucci a165ad4ecb Large memory saving and speed boost 2012-05-01 10:53:52 +02:00
Alessandro Ranellucci ed4a5739f6 Multiple objects autoplating (--merge, from command line only) 2012-04-29 12:51:20 +02:00
Alessandro Ranellucci 96d5e513b8 Rename $Slic3r::resolution to $Slic3r::scaling_factor 2012-04-16 14:05:38 +02:00
Alessandro Ranellucci d51ba94e8a Remove XXX from dependencies 2012-04-16 14:03:36 +02:00
Alessandro Ranellucci 1845abab70 Bugfix: warnings when trying to process bridges with no anchors 2012-04-12 10:30:54 +02:00
Alessandro Ranellucci 70e69be60a Bugfix: support material was generated under most bridges 2012-02-25 21:39:01 +01:00
Alessandro Ranellucci 375829204f Removed the bogus hole code which is not necessary anymore. Also fixes #160 2012-02-19 16:02:58 +01:00
Alessandro Ranellucci 7b67fae686 Support material 2012-02-19 12:03:36 +01:00
Alessandro Ranellucci eb33c03926 Bugfix: flow wasn't adjusted for first layer according to its height setting. #182 2012-01-30 14:03:12 +01:00
Alessandro Ranellucci c5b6787a19 Print the number of bogus holes to debug output 2012-01-21 11:24:26 +01:00
Alessandro Ranellucci d1ad02cc71 Removed one more fatal error caused by recent refactoring 2012-01-18 19:28:49 +01:00
Alessandro Ranellucci bba91fc0a5 Some better debug messages and a note about self-intersecting polygons. #160 2012-01-18 18:59:34 +01:00
Alessandro Ranellucci 90d10b24a8 Fill gaps using medial axis detection 2012-01-12 22:05:35 +01:00
Alessandro Ranellucci 5fefcc0dc4 More fixes after refactoring 2012-01-11 23:14:59 +01:00
Alessandro Ranellucci 468f09d3c1 Bugfix: small surfaces where still infilled even with fill_density = 0 2012-01-11 22:38:06 +01:00
Alessandro Ranellucci 0184b0f205 Fixed many little things that were not updated along with recent large refactoring. #157 #144 2012-01-11 20:13:26 +01:00
Alessandro Ranellucci 8ed91a8ec4 Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes. 2011-12-30 19:59:51 +01:00
Alessandro Ranellucci f08ebe97b2 Bugfix: fatal error for some models and thin walls not considered for skirt 2011-12-30 18:51:48 +01:00
Alessandro Ranellucci 1c7564e4a4 Thin walls. #24 2011-12-30 17:17:37 +01:00
Alessandro Ranellucci a86bc260e7 Bugfix: some islands having ho holes and contained in holes themselves were ignored 2011-12-24 11:01:28 +01:00
Alessandro Ranellucci 98a8c64ed7 Extended (and fixed) unit testing to track down (and fix) an issue caused by floating point math that reversed some holes into contours when they should actually be ignored 2011-12-22 11:24:46 +01:00
Alessandro Ranellucci fbea5dae8f Bugfix: consider holes when searching for supporting surfaces 2011-12-20 22:37:59 +01:00
Alessandro Ranellucci e2a5c2119f Bugfix: some holes were skipped 2011-12-19 12:09:14 +01:00
Alessandro Ranellucci 1e6ecd9eab Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap. 2011-12-17 19:52:34 +01:00
Alessandro Ranellucci 4bee1a12b8 Take overlap into account for external dimensions 2011-12-14 11:21:43 +01:00
Alessandro Ranellucci 56691c1dea Model extrusion threads as rectangles with semicircles at the end. Remove overlap_ratio setting. #109 #112 2011-12-13 17:34:31 +01:00
Alessandro Ranellucci 0a74e068a3 Merge branch 'infill-overlap' 2011-12-08 10:53:24 +01:00
Alessandro Ranellucci d9a70ea80d Customizable overlap ratio (it defaults to 0.15 now) 2011-12-08 10:53:07 +01:00
Alessandro Ranellucci 1f64a01ed4 Remove empty layers from bottom. They could be caused by little contact with the print bed, resulting in the need of thin walls. While thin walls will be supported one day, it's still not optimal to have so little contact on bottom layer(s), so we remove such layers. #96 2011-12-08 10:25:19 +01:00
Alessandro Ranellucci 2ba513bdb2 Bugfix: after recent changes, objects had slight dimension errors. #56 2011-12-05 18:48:48 +01:00
Alessandro Ranellucci eb64cc4965 More fixes for bridges. #58 2011-12-04 18:37:37 +01:00
Alessandro Ranellucci d056535bd8 Further corrections to the bridge angle detection algorithm. #58 2011-12-04 17:19:03 +01:00
Alessandro Ranellucci 4fe340cc56 Many fixes to the bridge direction detection algorithm and other things. #58 2011-12-03 18:31:31 +01:00
Alessandro Ranellucci 792960aae1 Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58 2011-12-02 23:35:39 +01:00
Alessandro Ranellucci f7a9c9be63 Bugfix: sometimes holes were detected as contours 2011-12-01 20:57:38 +01:00
Alessandro Ranellucci 133f3a0495 Bugfix: Clipper error occurred under certain circumstances 2011-12-01 19:40:45 +01:00
Alessandro Ranellucci b03afc7f1c Bugfix: some bridges were not detected correctly. #57 2011-11-30 20:32:28 +01:00
Alessandro Ranellucci 42383dec84 Warn about models with overlapping or intersecting facets but try to repair wrong layers. #16 2011-11-30 16:28:09 +01:00
Alessandro Ranellucci d51a37a0ae Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16 2011-11-30 16:07:31 +01:00
Alessandro Ranellucci d168ecbb4e Bugfix: fill density = 0 was preventing generation of extra solid layers. #75 2011-11-29 10:15:50 +01:00
Alessandro Ranellucci 4cdd0f6fd0 Bugfix: sparse and wrong infill was generated for objects with null fill density. Also fixed a division by zero. 2011-11-27 10:12:44 +01:00
Alessandro Ranellucci 8598b66b0a Large refactoring. Cleaner logic, smaller memory footprint. 2011-11-23 12:29:27 +01:00
Alessandro Ranellucci 13ef24b5eb Fixes, improvements and refactoring for bridges and solid surfaces. 2011-11-23 09:49:39 +01:00
Alessandro Ranellucci 84d9f5fd9d Bugfix: some regions near bridges were left blank. #58 2011-11-21 21:05:00 +01:00
Alessandro Ranellucci 36e1ea0caa Make sure bridges don't overlap. #58 2011-11-21 16:35:10 +01:00
Alessandro Ranellucci 74786185e4 Don't die on non-manifold models, after having tried the slower detection algorithm too. #16 2011-11-21 16:09:13 +01:00