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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-07-21 09:44:26 +00:00
Commit Graph

57 Commits

Author SHA1 Message Date
bubnikv 08e81f2765 Bumped up the build version. 2017-11-29 10:52:54 +01:00
bubnikv 9a7d1bb566 Another compilation fix. 2017-10-17 18:41:54 +02:00
bubnikv a6ea01a23f Moved some math macros (sqr, lerp, clamp) to libslic3r.h
Added UNUSED macro to libslic3r.h, used it to reduce some compile warnings.

Split the Int128 class from Clipper library to a separate file,
extended Int128 with intrinsic types wherever possible for performance,
added new geometric predicates.

Added a draft of new FillRectilinear3, which should reduce overfill near the perimeters in the future.
2017-07-27 10:39:43 +02:00
bubnikv 81701b400c Prusa Multi Material: Improved path planning when jumping to the wipe tower. 2017-05-18 16:53:19 +02:00
bubnikv 60c65f6da7 Fixed crashes intruduced recently into G-code generator.
Added a template sort_remove_duplicates.
2017-05-15 11:32:59 +02:00
bubnikv 60528c5c2a Performance improvements of the MotionPlanner
(rewrote the Dijkstra shortest path algorithm to use a binary priority
heap instead of a dumb O(n^2) algorithm, added some bounding box tests
to avoid expensive in-polygon tests if possible).
2017-05-05 09:59:56 +02:00
bubnikv 04cd474708 Fixed some instance of simplify_polygons() invocation.
Geometry::deg2rad() made a template.
Some methods of Layer made inline.
Added a helper template remove_nulls().
2017-03-22 15:35:09 +01:00
bubnikv cb1a6eae1e Added dependencies on the Intel Thread Building Blocks.
Changed the C++ parallelization code to Intel Thread Building Blocks.
2017-03-07 13:03:14 +01:00
bubnikv dff5bda202 The Shiny profiler is not thread safe. Disable parallelization if
SLIC3R_PROFILE is enabled.
2017-03-02 16:31:29 +01:00
bubnikv 70229be9bc Added SystemInfo dialog,
a new SLIC3R_BUILD define to be replaced by the build script,
a menu item to open the "New Issue" github page.
2017-02-19 16:04:57 +01:00
bubnikv d67de182a0 fix of C++11 gcc incompatiblity 2017-02-15 11:16:39 +01:00
bubnikv 90028e47e9 Added the append templates for std::vector 2017-02-15 11:03:19 +01:00
bubnikv 955bc957ba New supports now do rafts at least to the extent the test cases run through.
New supports enabled, old supports will go away soon.
2016-12-20 12:19:13 +01:00
Alessandro Ranellucci d628764da6 Minor fixes to parallelize code, cherry picked from @alexrj 5242b3e03ab2b195ba9c7c53fba705a8ed1c7abd 2016-12-08 14:44:03 +01:00
Alessandro Ranellucci 73ddd3b438 Refactored parallelization code, cherry picked from @alexrj 36789774471a0bf9a66bb33cc3ab6984f8ede8c6 2016-12-08 14:40:47 +01:00
bubnikv 1a1eaa0810 increased version number. 2016-11-20 23:06:56 +01:00
Miro Hrončok ec3aeb1e47 Update the version
If this version is not updated, Slic3r shows the old version
in the title bar and status bar and that can be confusing to the user.
2016-11-11 16:46:05 +01:00
bubnikv 5a81731577 Implemented utility functions to operate over lines, polylines, polygons,
surfaces.
2016-11-07 22:49:11 +01:00
bubnikv 95ede7c4b8 Rewrote Fill2.pm to C++, deleted Perl infills for good.
Removed dependency on Perl Math::PlanePath module.
Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead.
C++11 move semantics enabled.
2016-11-02 10:47:00 +01:00
bubnikv 1fb57e439e Defined the +-* operators on Pointf.
Removed the deprecated VibrationLimit feature.
Added triangle infill.
The Prusa3D fork of Slic3r has been marked as "Slic3r Prusa Edition"
with menus pointing to the prusa3d/slic3r github release page
and Prusa3D drivers downloads page.
2016-10-21 16:53:42 +02:00
bubnikv 15d3e94a66 Unified the creation of paths of debugging output files
pointing to a predefined output directory.
2016-10-21 10:18:01 +02:00
bubnikv 59f3fed9f2 gcc bailed out on <cstdint> 2016-10-20 18:38:44 +02:00
bubnikv 978fca6f7c Fixed a compilation problem on OSX.
Fixed an inverted assert condition.
2016-10-20 18:34:33 +02:00
bubnikv 9e4edcd8ec Enabled the C++ fillers for all infills, not just the supports.
Made sure the C++ fillers are instantiated at the worker threads,
where there are being released.
Extended the FillRectilinear2 to calculate the contour / line intersection
with exact arithmetics, improved robustness and added error handling
and error reporting, if the contours to be filled are not correct.
2016-10-20 17:44:46 +02:00
bubnikv 53907a9cfe Fix of a crash when setting a viewport over an empty platter.
Exported bounding box 'empty' method to perl.
2016-10-18 16:44:05 +02:00
bubnikv 3a81e6bee4 Bugfix of bottom bridges. If close regions shall be closed by bridges,
these regions are grown to anchor the bridge lines to the bottom surface.
The grown regions may overlap. In that case the regions are now merged
before the bridging direction is calculated for the merged region.
2016-09-30 15:23:18 +02:00
bubnikv 790b640521 Visualization of fill surfaces. 2016-09-26 13:56:24 +02:00
bubnikv 4a13efd081 Surface / Surface Collection - optimization routines for filtering,
routines for visualization.
2016-09-26 12:42:44 +02:00
bubnikv 620c6c7378 Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
bubnikv 9fcc8fe9ae Meged with release_candidate_1_3 2016-09-12 11:29:39 +02:00
bubnikv ab357c75a5 Updated xs/Build.PL to support Visual Studio compiler suite.
Updated xs/Build.PL to understand BOOST_LIBRARY_PATH and
BOOST_INCLUDE_PATH environment variables. This way one may easily
switch between various boost builds.

Some minor tweeks were done to make Slic3r compile with
Visual Studio 2013.
2016-08-21 21:46:17 +02:00
bubnikv 023310882f Added a macro SLIC3R_CPPVER to indicate the C++ language version supported by the compiler. 2016-04-10 19:07:34 +02:00
Alessandro Ranellucci 667a121ddb Fixed error in porting causing wrong moves with avoid_crossing_perimeters 2015-12-19 14:49:29 +01:00
Alessandro Ranellucci 7eb3a70649 Bump version number 2015-12-06 11:18:27 +01:00
Alessandro Ranellucci 889a54e946 Bump version number 2015-10-26 23:25:26 +01:00
Alessandro Ranellucci 9fcec10737 Finished porting LayerRegion to C++ 2015-10-26 23:24:46 +01:00
Alessandro Ranellucci b8aecbd56c Initial work for porting PerimeterGenerator to XS 2015-07-03 22:58:29 +02:00
Alessandro Ranellucci 3e739b87da Finished porting Slic3r::GCode to XS (speed boost!) 2015-07-02 20:24:16 +02:00
Alessandro Ranellucci fbd640fdc5 Ported GCode::extrude_path() to XS (speed boost!) 2015-07-02 18:57:40 +02:00
Alessandro Ranellucci 3cd6c78044 Releasing 1.2.9 2015-06-17 10:38:28 +02:00
Alessandro Ranellucci 7a34078f5f Bump version number 2015-06-13 11:42:37 +02:00
Alessandro Ranellucci 4a91ea817a Releasing 1.2.8 2015-06-09 17:18:43 +02:00
Alessandro Ranellucci a547645e86 Bump version number 2015-05-24 23:29:59 +02:00
Alessandro Ranellucci 249a48d68d Releasing 1.2.7 2015-05-24 17:39:27 +02:00
Alessandro Ranellucci 5eb3bc52ef Ported ModelObject::rotate() and ModelObject::flip() to XS, as well as axes constants 2015-04-16 21:22:04 +02:00
Alessandro Ranellucci a68fed3938 Bump version number 2015-02-09 10:53:55 +01:00
Alessandro Ranellucci 73eb11b395 Releasing 1.2.6 2015-02-01 15:47:29 +01:00
Alessandro Ranellucci a616d64971 Bump version number 2015-01-15 22:35:14 +01:00
Alessandro Ranellucci bb9ceba343 Releasing 1.2.5 2015-01-09 13:44:28 +01:00
Alessandro Ranellucci fc47892474 Bump version number 2015-01-08 15:31:59 +01:00