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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-07-28 10:45:50 +00:00
Commit Graph

476 Commits

Author SHA1 Message Date
Enrico Turri a6a7303e25 Fixed context menu showing up when user right clicks on 3D scene and release the mouse button after dragging over the objects list 2019-10-09 13:39:24 +02:00
Enrico Turri 587effbedf ENABLE_3DCONNEXION_DEVICES -> Refactored Mouse3DController to be unaware of current active GLCanvas3D 2019-10-03 11:38:31 +02:00
Enrico Turri f958cfd2ff ENABLE_3DCONNEXION_DEVICES - 1st installment of support for 3Dconnexion devices
Implemented using hidapi library (https://github.com/libusb/hidapi) and https://github.com/koenieee/CrossplatformSpacemouseDriver/tree/master/SpaceMouseDriver as reference

Unsolved issues:

- When manipulating the SpaceNavigator wxWidgets generates a mouse wheel event that needs to be filtered out

- wxWidgets does not detect devices being connected/disconnected to the pc

- Current state forces a continuous rendering

- Current state misses dependence on camera zoom

- Non intuitive movement limits

- Translation and rotation speed factors are hardcoded

- Number of device buttons hardcoded
2019-09-27 14:52:19 +02:00
Enrico Turri d66bf7e1e1 Follow-up of 8aaff08355 -> Do not show the new context menu when the user pans the scene + cleanup 2019-09-20 11:19:06 +02:00
YuSanka 8aaff08355 Added Possibility to create "shape" as an independent object from 3dScene,
using right click on empty place
2019-09-20 09:57:27 +02:00
Lukas Matena 70c0c87598 Renamed MeshClipper.cpp/.hpp to MeshUtils.cpp/.hpp
More helper classes like the MeshClipper could live here
Moved ClippingPlane class in here to start
2019-09-13 12:03:53 +02:00
Lukas Matena cf23146ee3 Refactoring the SLA clipping plane
The plane is now internally stored as a plane in world coordinates
2019-09-13 12:03:53 +02:00
Enrico Turri 9cf3793aac Merge branch 'dev' of https://github.com/prusa3d/PrusaSlicer into et_reload_from_disk 2019-09-06 16:06:37 +02:00
Lukas Matena a985a2720f Fixed some more warnings, moved function to get ExtrusionRole name into ExtrusionEntity.hpp
So it can be called from wherever it may be needed
2019-09-06 15:55:07 +02:00
Enrico Turri fe07bde385 Do not render intermediate states while reload from disk action is taking place 2019-09-06 13:49:15 +02:00
Enrico Turri 6bbc97f24d Removed a bunch of compile warnings 2019-09-04 09:47:00 +02:00
Enrico Turri f1f1b515cd Fixed update of both canvas when compressed bed textures have been completely sent to gpu 2019-08-30 14:10:59 +02:00
bubnikv 80490550b5 Optimization of the tool path preview generation algorithm:
1) Replaced linear search with logarithmic search.
2) Templated the travel path generation, replaced 3 functions with one.
2019-08-26 15:52:56 +02:00
bubnikv 85d9a16563 Fixed a bug, where the GL context was not being activated with _set_current()
as _set_current() tested for visibility of the window on the screen.

Improved memory management by:
1) Allocating small (around 3MB) vertex buffers to be sent to the GPU.
2) Passing the small vertex buffers to the GPU as quickly as possible.

A bit of copy / paste refactoring into common functions.
2019-08-26 11:12:48 +02:00
Enrico Turri 58473f84ee Check for existence of gcode toolpaths that can be exported to obj file 2019-08-20 11:33:58 +02:00
Enrico Turri 1f6aab312b 1st installment of export of gcode toolpaths to obj file 2019-08-20 09:01:09 +02:00
YuSanka dac301e3b6 Update volumes on 3DScene, after adding of part for unprintable object 2019-08-16 13:14:51 +02:00
bubnikv 39b07e7b94 Partial revert of 07a3072622
It fixes an issue where the objects out of print bed are shown
in the print path preview in SLA mode.
2019-08-08 18:26:41 +02:00
YuSanka 4152a5df43 Implemented update on canvas of a printable state for new volumes added from ObjectList 2019-08-05 14:57:30 +02:00
Enrico Turri 1cdc3e0493 Workaround for gizmos being clipped by the perspective camera 2019-08-02 15:30:37 +02:00
Enrico Turri 77857f7292 Refactoring into rendering pipeline 2019-07-26 09:45:22 +02:00
Enrico Turri 9bcdb2ebd0 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed 2019-07-25 15:29:25 +02:00
Enrico Turri 4e4bdb5edd Removed obsolete code 2019-07-25 15:28:34 +02:00
Enrico Turri c1dee0e87d Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed 2019-07-22 11:26:02 +02:00
tamasmeszaros dcb073d4fd Merge branch 'tm_arrange_selection' 2019-07-22 11:14:34 +02:00
Enrico Turri 9cb1a584e1 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed 2019-07-22 08:21:40 +02:00
enricoturri1966 b60b44ed5e Added additional tooltip to toolbar items and use it for undo/redo items 2019-07-20 14:03:34 +02:00
tamasmeszaros 8d66b51e8c Merge branch 'master' into tm_arrange_selection 2019-07-19 18:17:58 +02:00
bubnikv 07a3072622 Simplified loading of the SLA support structures into the scene.
Fixed referesh of SLA support structures after Undo / Redo
and when moving an object outside / inside the build volume.
2019-07-19 17:14:37 +02:00
Enrico Turri 81d3669a25 Undo/Redo buttons moved into their own toolbar 2019-07-19 15:36:55 +02:00
Enrico Turri 84d61e28fd Tech ENABLE_TEXTURES_FROM_SVG set as default 2019-07-19 09:52:01 +02:00
tamasmeszaros a695dec51a Merge branch 'master' into tm_arrange_selection 2019-07-17 17:25:31 +02:00
tamasmeszaros 2728f41123 Solved issue with virtual bed management.
libnest2d: Fix for unclosed polygons after merge.
2019-07-17 13:32:31 +02:00
Enrico Turri 21624f5305 Framework to serialize gizmos into undo/redo stack
Serialization into undo/redo of Cut gizmo

Refactoring of GLGizmosManager
2019-07-17 08:38:48 +02:00
tamasmeszaros 44801f4429 Priority for wipe tower, Increased safety distance from bed edges.
* WipeTowerInfo class extended in plater (WipeTower) instead of GLCanvas3D
* Bed origin support in ModelInstance and WipeTower
2019-07-16 18:33:42 +02:00
tamasmeszaros 1b0e192046 Arrange cache in ModeInstance and logical bed remembered. 2019-07-15 17:30:44 +02:00
bubnikv ab7ecc1819 Merge remote-tracking branch 'remotes/origin/vb_undo_redo' 2019-07-15 11:34:18 +02:00
tamasmeszaros df7bb94daf Not handling logical beds in arrange() 2019-07-12 21:17:11 +02:00
Enrico Turri cc70c8dff9 Tech ENABLE_SVG_ICONS set as default 2019-07-12 10:13:35 +02:00
Enrico Turri dbf0eacfa7 Deactivate undo/redo toolbar items when leaving the 3D scene or clicking into it 2019-07-11 07:46:40 +02:00
Enrico Turri 1b5ab100bd GLToolbar::m_imgui_hovered_pos replaced with GLCanvas3D::m_imgui_undo_redo_hovered_pos 2019-07-10 14:08:14 +02:00
YuSanka 3dd1bc753c Merge remote-tracking branch 'origin/vb_undo_redo' into ys_undo_redo 2019-07-09 19:41:37 +02:00
YuSanka 1347e655c2 Next improvements of an undo/redo from a toolbar 2019-07-09 19:39:36 +02:00
Enrico Turri d4914441f3 Modified logic to add snapshots to undo/redo stack using GLCanvas::do_xxxxxx() methods 2019-07-09 10:18:57 +02:00
Enrico Turri 9ba5568539 Fixed conflicts after merge with master 2019-07-08 09:23:37 +02:00
bubnikv c7cc760067 Merge remote-tracking branch 'origin/master' into vb_undo_redo 2019-07-04 20:22:15 +02:00
bubnikv 5a2ace1a6e WIP Undo / Redo: First Undo in the history of PrusaSlicer! 2019-07-04 10:45:41 +02:00
tamasmeszaros e81f8a5fd9 WIP still with arrange return value. 2019-07-03 19:24:41 +02:00
tamasmeszaros 253ec07cb2 Still WIP 2019-07-01 18:22:07 +02:00
Enrico Turri 4269c8b23c Removed GLVolume non-VBO rendering 2019-07-01 12:28:16 +02:00