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Commit Graph

20 Commits

Author SHA1 Message Date
bubnikv 4f0c6dd879 Reworked the fix of #784 for efficiency and robustness:
First, the same direction segments are chained as before, but this time
the remaining open polylines are collected to be processed in the 2nd step.

Second, the remaining open polylines are connected by a greedy algorithm
disregarding their original orientation. As the orientation of loops
created by the 2nd step is mixed, the orientation of these loops is
unknown, therfore a CCW orientation is enforced. The CCW heuristics
may fill holes and cavities, but no outer geometry will be lost.
2018-03-15 17:14:13 +01:00
Enrico Turri 475f892413 3mf Importer - 1st installment 2018-01-30 09:27:10 +01:00
bubnikv 31085fb1d7 Ported some ModelObject methods from Perl to C++.
Added some utility functions to TriangleMesh, thanks to @alexrj
Some porting to C++ based on work by @alexrj.
2017-08-02 16:05:18 +02:00
bubnikv b724d789fd New feature: Splitting an object into a multi-part volume. 2017-06-15 15:38:15 +02:00
bubnikv cb1a6eae1e Added dependencies on the Intel Thread Building Blocks.
Changed the C++ parallelization code to Intel Thread Building Blocks.
2017-03-07 13:03:14 +01:00
bubnikv 1b89c08bfc TriangleMesh.cpp/h:
New methods: has_multiple_patches(), number_of_patches()
Improved constness of file access methods.
Reduced some memory allocations costs.
Fixed some crashes of the cut() method on invalid meshes, Slic3r crashes on the unstable triangulation now.
Documented.
2017-02-26 22:17:39 +01:00
Joseph Lenox c575a1f1d6 Added make_sphere, generates a mesh with specified step angle and raidus rho. 2017-02-21 16:29:09 +01:00
Joseph Lenox b91b98b21e Added prototype make_cylinder() 2017-02-21 16:10:38 +01:00
Joseph Lenox 3bb237deee Added new constructor to TriangleMesh that accepts vectors of Points and make_cube function to make a new simple cube mesh. 2017-02-21 16:10:14 +01:00
Alessandro Ranellucci 73ddd3b438 Refactored parallelization code, cherry picked from @alexrj 36789774471a0bf9a66bb33cc3ab6984f8ede8c6 2016-12-08 14:40:47 +01:00
Alessandro Ranellucci 70a9de085b Parallelize TriangleMeshSlicer::slice(), cherry picked from @alexrj 83ad123d951c6ee663d2f3b02e095c203ca794e7 2016-12-08 14:28:09 +01:00
Alessandro Ranellucci 4913e90e10 Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
Alessandro Ranellucci 61f0a9e4da Replace the flip word with mirror. #3060 2015-11-04 23:11:30 +01:00
Alessandro Ranellucci 5eb3bc52ef Ported ModelObject::rotate() and ModelObject::flip() to XS, as well as axes constants 2015-04-16 21:22:04 +02:00
Alessandro Ranellucci 8791f5a493 Cleanup of some method signatures and of XS return types 2015-01-19 18:53:04 +01:00
Alessandro Ranellucci d4ae734659 Minor improvement to IntersectionLine (now subclasses Line) 2015-01-06 20:58:07 +01:00
Alessandro Ranellucci 73b3c06361 Ported more things to XS 2014-09-21 10:51:36 +02:00
Alessandro Ranellucci 5a96bad8c2 Ported some more methods to C++ 2014-08-08 21:48:59 +02:00
Alessandro Ranellucci b10917806a Ported some Model methods to XS 2014-08-03 20:33:16 +02:00
Alessandro Ranellucci 6adc3477c9 Moved C++ code into new libslic3r directory 2014-08-03 19:42:29 +02:00