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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-07-11 08:04:25 +00:00
Commit Graph

9861 Commits

Author SHA1 Message Date
Enrico Turri a99466ef1d Method Camera::apply_projection() called at every rendered frame 2019-06-13 10:24:19 +02:00
Enrico Turri f0b228c4d2 Added support for distance between camera position and camera target 2019-06-13 09:12:44 +02:00
Enrico Turri 26d48b7f52 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera 2019-06-13 08:48:19 +02:00
Enrico Turri 9805417028 Fixed method Camera::get_position() 2019-06-13 08:47:38 +02:00
Enrico Turri 7bfb0aaac0 Fixed method Camera::get_dir_forward() 2019-06-13 08:38:49 +02:00
Enrico Turri 428cc4e7c9 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera 2019-06-12 11:45:57 +02:00
Enrico Turri abdb5c5d74 Fixed conflicts after git cherry-picking 39cfe819daeb7dd71bae5ff20edfbe6396dffbe8 2019-06-12 10:57:20 +02:00
Enrico Turri d07b3fb08b Bed shape dialog refactoring 2019-06-12 10:00:51 +02:00
bubnikv 3872b939e4 Fix of previous commit 2019-06-11 17:15:07 +02:00
bubnikv 0bb8ee149e Sharing TriangleMesh objects between the front end (UI) and back end
(background processing)
2019-06-11 17:08:47 +02:00
bubnikv 5fc465b7e8 admesh refactoring: Using boost::object_pool for linked list memory
allocation.
2019-06-11 09:29:32 +02:00
bubnikv 590c290ede Fix of a typo. 2019-06-10 22:43:42 +02:00
bubnikv 0cb5b57c5c SLA gimzmo: Sharing the Mesh's indexed triangle set with IGL AABB
structure directly, without having to make a copy.
2019-06-10 22:43:21 +02:00
bubnikv af5017c46c admesh refactoring: Use Eigen vec3i for indexed triangles. 2019-06-10 21:14:58 +02:00
bubnikv 313ec7424a admesh refactoring: replaced various diagnostics outputs with boost::log 2019-06-10 19:45:38 +02:00
bubnikv 6defabea53 admesh refactoring: separation of the shared vertices / indices
into an indexed_triangle_set structure
2019-06-10 18:30:54 +02:00
bubnikv 65238a89b1 admesh refactoring: Removed the shared_vertices counter as it is now
contained inside v_shared std::vector
2019-06-10 17:36:15 +02:00
bubnikv a1c38794fb Refactored admesh to get rid of the error and fp members of stl_file. 2019-06-10 17:17:36 +02:00
bubnikv 40b27e8332 admesh refactoring: Move the hashing structure out of stl_file 2019-06-10 16:53:08 +02:00
Enrico Turri c7ba8c4daa Fixed conflicts after cherry-picking 932e54383d28acbc96f0af6c38c838f2bb23f21d 2019-06-10 11:57:42 +02:00
bubnikv 025f86ca3f Fix of the previous refactoring. 2019-06-10 11:04:09 +02:00
bubnikv 7dd842b294 Merge remote-tracking branch 'remotes/origin/master' into vb_admesh_fix 2019-06-06 21:01:19 +02:00
bubnikv 6da1c98139 WIP: Fixing serial for Boost 1.70.0 and newer 2019-06-06 18:51:49 +02:00
tamasmeszaros ee2b6abd61 Exclude qhull from default dependency targets, make it optional. 2019-06-06 16:50:51 +02:00
tamasmeszaros 113c6b2eba Fix static linking to Qhull 2019-06-06 16:24:00 +02:00
tamasmeszaros 5d054d90ed Update patch for qhull to compile on Windows. 2019-06-06 16:11:52 +02:00
tamasmeszaros d809b4894a Small addition to qhull dep handling. 2019-06-06 14:27:19 +02:00
tamasmeszaros d4fe7b5a96 Adding rotating calipers algorithm for minimum are bounding box rotation.
Cleanup, fix build on windows and add test for rotcalipers.

Try to fix compilation on windows

With updates from libnest2d
Another build fix.


Clean up and add comments.


adding rotcalipers test  and some cleanup


Trying to fix on OSX


Fix rotcalipers array indexing


Get rid of boost convex hull.


Adding helper function 'remove_collinear_points'


Importing new libnest2d upgrades.


Disable using __int128 in NFP on OSX
2019-06-06 14:27:07 +02:00
tamasmeszaros c55b4ff586 Small addition to qhull dep handling. 2019-06-06 12:57:05 +02:00
bubnikv 0fbebe85da Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2019-06-06 11:40:52 +02:00
bubnikv c9a847a6a6 Support for Visual Studio 2019 Community 2019-06-06 11:40:35 +02:00
tamasmeszaros 6136fe7d92 Future-proof qhull dependency handling 2019-06-05 19:19:49 +02:00
tamasmeszaros 12797f2aa8 Re-adding missing file 2019-06-05 15:50:27 +02:00
tamasmeszaros 97cbb5344e Merge branch 'master' into tm_sla_printer_mirror 2019-06-05 15:10:02 +02:00
Enrico Turri 836f2d777f Update 3D scene when all compressed texture data are sent to GPU 2019-06-05 10:07:59 +02:00
bubnikv c7ba48a473 Fix of perl bindings 2019-06-05 09:54:52 +02:00
Enrico Turri a9ea9b3e0a Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments 2019-06-05 07:48:32 +02:00
bubnikv 8da54139c4 WIP: Admesh - replacement of C memory allocation with std vectors 2019-06-04 22:06:42 +02:00
bubnikv 3ab886b747 Fix of mesh decimation (the admesh library).
Fixes "Unable to save project (#2445)"
2019-06-04 18:25:53 +02:00
tamasmeszaros 7a5d3de1c4 Move cstdint to Zipper header.
The declarations already contain specific integers.
2019-06-04 09:26:33 +02:00
Vojtech Kral 3c8024bddd BonjourDialog: Fix dialog flags 2019-06-03 17:41:02 +02:00
Vojtech Kral 053a0af374 Add missing header 2019-06-03 17:41:02 +02:00
bubnikv 36fb615d2b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2019-06-03 16:01:38 +02:00
bubnikv 050e312037 Fixed the github issue template to indicate that 3MFs cannot be attached
directly and need to be zipped
Fixes "Can't upload .3mf files to GitHub for issues #2372"
2019-06-03 16:01:02 +02:00
Enrico Turri 273c30c8ce Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments 2019-06-03 15:47:33 +02:00
tamasmeszaros 8376d14267 Fix for opening issues with archive files. 2019-06-03 15:27:46 +02:00
YuSanka 0ee0b546df Fixed a bug with a "gear" button near the filament preset (part of #2440) 2019-06-03 14:59:16 +02:00
Bryan Smith 3d8bd85187 Add new [total_layer_count] placeholder everywhere [layer_num] is avalible.
Missed adding [total_layer_count] to layer_gcode


Revert "Add new [total_layer_count] placeholder everywhere [layer_num] is avalible."

This reverts commit e29e766224a14e1f237908c3e5507ac5586ca5b7.

Revert "Missed adding [total_layer_count] to layer_gcode"

This reverts commit f07907a8acc450e9ae1220c6a9fe4f7c7e6d896c.

Better way to add [total_layer_count]
2019-06-03 14:47:18 +02:00
Enrico Turri 6a8c7a8705 Fixed race condition while compressing texture data and sending them to the GPU 2019-06-03 13:53:30 +02:00
Enrico Turri 4a4deef420 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments 2019-06-03 12:16:38 +02:00